Sunday, 23 March 2014

The Lost Bastille #1

Found a gap behind where the Pursuer was leading to some more battlements. I was investigating a nest there when whoosh - cutscene of me being whisked away by Mr. G. Eagle. No rolling up in ball and waiting here! This brought me to the Lost Bastille which features more ruined battlements but at night as opposed to the sunlight drenched area preceding it.

The new enemies are a welcome break from the Hollows, even the zombie dogs who are a pushover compared to DS1. The Royal Guards are handy enough too except when you're jumped by 4 of them! which happened a couple of times. Made my way through the ruined keep only to stumble upon a boss way earlier than I'd expected. I say boss but there are actually 3 of the lanky sentinels. I finished off one by the skin off my teeth but then I got double-teamed and it was goodnight for me.

Decided to get summoned and try and suss the boss out that way but over several attempts the host only made it to the boss once. The difficulty increase in multiplayer is far more pronounced than previous games with enemy HP and ATK almost doubled I'd say. I got weary of the area although there appears to be a shortcut to do with blowing up a wall with some explosive barrels which looks like I might give a go upon my return.

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