Thursday, 20 March 2014

Leveling and new stats

I had enough souls for 3 levels and put them all into Vitality which now governs equip load. I figured If I'm going to be wielding a big old weapon and shield I'll need it. I couldn't really notice the difference to roll speed being under 25% but will test it out in combat. There were some new stats like Agility that may have something to do with it. Also armour seems to scale with something, again no idea what that's about!

EDIT: Ah, Equipment load determines the length of the roll, not the speed, and the tipping point is 70%. Day 1 and I'm already checking the Wiki :D Mechanics are allowed just no spoilers!

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